type : 3D modeling
used softwares : Zbrush
date : 2022

This work was created using ZBrush, a powerful tool for organic 3D sculpting.

The exercise proved particularly challenging when transitioning from traditional box modeling workflows commonly used in software such as Maya or Blender. ZBrush relies on a high-poly modeling logic, with extremely dense meshes that allow for great flexibility when shaping organic forms, especially characters.

Working with a stylus for 3D sculpting was another demanding aspect of the process. This approach, which is less common than mouse-based modeling, required extensive practice to master, but ultimately enabled a more intuitive and expressive way of creating complex organic details.


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